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YUCHEN (CARSTEN) HUANG
Gameplay Programmer
S I L E N T T E D D Y
PLATFORM: Oculus Rift + PS Move, TIME: 3 weeks, ROLE: Programmer
This is a virtual reality horror game, in which player’s role is a school teacher, noticing the school the teacher works for was turned to a horrible maze. The player have to explore around the maze, collect pieces of teddy bear, and figure out the story behind.
As a programmer, I implemented the enemy AI, including patrolling, chasing. I also designed the enemy teleporting mechanics used to control interest curve and ensure interaction between enemy and player.
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